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VFX Reel

Speed Glitch

- Made with houdini and nuke

- Vellum soft body 

- 3d Scan of person and skateboard

- full person and skateboard comp replacement, with shadows

Tree Growth

- Made with Houdini, Redshift, Nuke and Premiere

- A mix of double layer for-each loops combined with VEX

- Responsible for all aspects besides pot texture/model

Bobber

- Made with Houdini

- A interaction of Flip and RBD

- Responsible for fluid and bobber simulation

Wine

- Made with Houdini, Redshift, and Premiere

- A interaction of Flip sim, RBD collision and Forces

- Responsible for all aspects besides bottle model

Lightning Blast

- Made with houdini

- The use of VEX, Noise and Curves

- Responsible for lightning mesh and render

Powder Clouds

- Made with Houdini, Maya, Nuke, Premiere

- A play between volume sim and animation

- Responsible for all aspects

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Time

- Made with Houdini, Redshift, Nuke and Premiere

- A interaction of grains, lightning and glass using the MPM solver

- Responsible for all aspects

Rubiks Zap

- Made with Houdini, Redshift, Nuke, and Premiere

- Electricity Tool, Pyro Sim, combined with a Rubiks cube

- Responsible for all aspects 

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